Development of a Cross-Platform Emulator for Legacy iOS Versions

About the project
Super Duper is a cross-platform application for running and organising games built for legacy iOS versions. Users import their own IPA file, add a game to the local library, and resume a saved session from one interface. The core challenge was to hide complex emulation logic behind a clear mobile journey, from package import and environment preparation to launch, state persistence, and per-app settings.
Business problem
- Enable users to run compatible applications and games built for legacy iOS versions on modern devices.
- Bring IPA import, library management, and game launch into one clear mobile interface.
- Persist game session state so users can continue after closing the application.
- Separate the user interface from the low-level execution layer so the product can evolve across multiple platforms.
- Provide compatibility settings for applications with different runtime and control requirements.
Technical solution
- Import user-provided IPA packages directly from the application interface.
- A local library with game icons, titles, and quick launch without selecting the source file again.
- Resume saved sessions for supported games after restarting the application.
- Prepare an isolated runtime environment for launching a legacy iOS application on the target device.
- A unified game lifecycle layer covering installation, initialisation, launch, pause, and state restoration.
- A settings screen for managing application options and compatibility scenarios.
- A responsive library grid designed for smartphones with different screen sizes and pixel densities.
- Import and launch error handling without exposing internal technical diagnostics to the user.
- An architecture that allows platform adapters to evolve independently from the catalogue and user interface.
Technologies
- Cross-platform mobile application architecture
- IPA package and local file system handling
- Isolated runtime environment for compatible iOS applications
- Local storage for the library, settings, and session state
- Native platform adapters and mobile user interface
Results
- Users received one application for importing, storing, and running a compatible collection of legacy iOS games.
- A complex technical process is reduced to a familiar mobile library experience with clear actions and settings.
- State persistence lets users return to a game without replaying completed stages.
- The modular separation of interface and platform logic provides a foundation for supporting more devices and improving compatibility.
- The project demonstrates the team's experience in specialised mobile software, application package formats, and platform constraints.
Related service
We build cross-platform applications with complex system logic, local storage, and interfaces adapted to different devices.
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